Game Modes

Players go on adventures under format of 2D platform shooting game. The scenario of the game takes place on exterrestial planets.
Campaign Modes
On campaign mode or PVE, players take control of one among 4 default characters (Heroes) and clear the planet by defeating all the enemies appearing on this planet.
The players can equip these items to improve their power:
  • Weapon
  • Gear: Armor, Boots, Backpack, Helmet, Gloves

How to play:

The hero can move left and right or jump on the game
The mission of the players is to wipe out all the monsters on each map attached to other missions belonging to different times.
Players are able to get materials to upgrade characters. In case you lost HP while playing, it is not able to reset in the next map.
  • It's possible to recover energy externally by utilizing the HP potion.
  • Hero, if destroyed, will have to wait to revise to continue playing or use revival items without waiting.

Win/Lose Conditions

  • WIN: When the player destroys all monsters in the screen time. When the character survives to the specified point on the game screen or after a specified amount of time.
  • LOSE: When the character's HP is reduced to 0, the character dies and the player is counted as losing that level. When the time has expired and the player has not destroyed all the monsters on the stage or has not reached the specified destination.

The planets

Campaign mode includes 4, each has 10 missions. The player's duty is to clear all missions by killing the boss on every planet. Each planet has 2 levels with the boss (missions 5 & 10). Every planet has its own concept art, style belongs to the element.
Heroes whose elements are etched with planetary elements will gain extra damage when playing on that planet. Similarly, the Hero whose element is engraved by the element of the planet will take extra damage from monsters and bosses (Monsters and Bosses get increased damage). Each turn will take a specified amount of Energy for each level.


There will be 5-6 enemies which are designed as the concept art of the planet.
Each planet includes 10 maps. Each map appears with 3-4 usual enemies. Map 5 has 1 Mini-boss and Map 10 will have 1 Big boss.

Reward Mechanism

First-time Clearing: Each mission has a reward when the user c it for the first time (rewards are based on the number of stars achieved)
Replay Bonus Rewards: For each mission after clearing the map reward will change to the replay reward, the value is lower than the first time ar. The number of replays allowed: 5 times/mission/day.
Play to Earn mode
On Play to Earn mode includes 3 types of battle: Single PVP, Battle Royale, and Arena.

Single PVP

  • Type: 2D platform shooting action in real-time
  • Mechanism: Users establish a squad with 3 heroes (NFT) to join the PVP in the form of finding real-time opponents
  • Win/Lose condition: Each user when participating in the PVP will take turns to control 01 Hero to fight solo with 1 Hero of the opponent, the hero defeated first will immediately be replaced by the next Hero still alive in the queue. The user that dies all 3 heroes first counts as lost
  • Time of 1 PVP match: no more than 3 minutes

Battle Royal

  • Type: 2D platform shooting in the real-time, battle royale.
  • Participants: 10 (1 batte with 9)
  • Mechanism: Each user uses 1 hero selected before joining the PVP Battle Royal mode to fight with 9 other players on 1 random map.
  • Win/Lose condition: You win when the hero you control is the last surviving hero on the map. You lose when the HP of the character you control is reduced to 0 due to being killed by the enemy or being trapped and dying.


  • Type: 2D platform shooting, Battle royale.
  • Participants: 2 players (1vs1)
  • Mechanism: Each user uses up to 3 heroes (maybe 1 or 2) to enter the arena and the heroes will automatically fight other players' heroes
  • Win/Lose condition: The user wins when the hero he owns survives and destroys all enemy heroes. The user loses when all of the user's Heroes are destroyed and the opposing hero is still alive.
  • Rank Mechanism: Golden, Silver, and Bronze. The newbies will onboard with Bronze rank, and after winning will be added points, and losing will be subtracted.
Each rank will cost a different number of tickets to play: 1 ticket for Bronze rank, 2 tickets for Silver rank, and 3 tickets for Golden rank.
Users with high scores and rank in the top 10 will battle in the higher leaderboard next season. Similar to the top 10 at the end will be relegated.
Users have 2 ways to get materials or ingame chest: achieve 3 stars when clearing the map and complete Missions.

Daily Quest:

Daily missions will be reset at 0:00 UTC every day. Having a limited number, Daily Quest when done, will not spawn a new one for the day. Each quest has diverse requirements: kill the number of monsters, kill the boss, craft items, etc.

Main Quest:

Main Tasks: Storyline tasks, which follow the journey of users through every chap, get rewards after winning the Boss.

Seasonal Quest:

The occasional event, for example, clearing the worldwide boss, etc.
Last modified 11mo ago